
Section

I build this quickly as I began exploring ways of building the cave in the mountain. My original idea was to layer the entire mountain as white card and as the layers of the cave started forming I cut holes that grew larger then smaller as the layers went up. I ended up making the model with balsa strips instead of a solid block for a number of reasons. Firstly, balsa is a better representation of the materiality of a mountain than white card; it is too emotionless and blank. It is also easier to make the actual building in the model out of white card because it is very precise. Secondly, a model of full layered white card would be very expensive as opposed to using 20mm balsa strips.

Our group decided to build Villa Muller using a 'face plate' and separate smaller components behind it. Each room would be treated as a pocket, appropriate for the concept of poche. From the 2D concept of the faceplate we would construct backwards towards the exterior walls. This piece for instance was stuck onto the faceplate as one entity and treated as one room. Any room you could not see behind this was not built.
This is the open plan style of the main hall and its stairs that lead up to the dining room and boudoir. Below is a comparative image.
Above and below are images of our exterior walls. These walls were then cut when the faceplate was fully completed and created into two 3D elements.
Building a quick model such as this helped us understand the general section cut and the proportions of the building.
This is not the final section we decided to make. The Section ended up occurring roughly equidistant from the east wall as it is from the west, seen here.
This quick model also allowed us to confirm white card as our material of choice. It allowed us to make very clean cuts and large individual pieces. Balsa would have been much more tedious and would not have produced as clean a model in the same period of time.